First load takes ~3s · Save state · Fullscreen · No install
⚙ EMULATOR & ROM
EmulatorFCEUMM v0.98
CoreEmulatorJS / WASM
ROM regionNTSC-U
ROM size40 KB
CRC323337EC46
FPS60.10
Save statesLocal + Cloud
GamepadUSB / Bluetooth
Powered by EmulatorJS · running locally in your browser
SPONSORED · 728 × 90
📸 SCREENSHOTS

IN-GAME FOOTAGE

Click any thumbnail to enlarge

About the game

Released in 1985 by Nintendo, this side-scrolling platformer redefined the genre and sold over 40 million copies worldwide. The simple controls, perfect physics, and unforgettable music made it a cultural milestone. You play a plucky character who runs, jumps, and stomps through eight progressively harder worlds to rescue a princess from an angry turtle.

📖 Story

The Mushroom Kingdom has been invaded. A mysterious villain has kidnapped the princess and turned the inhabitants into bricks and weeds. Only one plumber can save them. The story is told entirely through gameplay — there are no cutscenes, no dialogue, no exposition. You learn the world by jumping in it.

🎮 Gameplay

Eight worlds, four levels each, ending with a boss fight against the same antagonist in different disguises. The level design is a masterclass in teaching by playing — every screen subtly introduces a mechanic that gets harder a few screens later. Pipes, mushrooms, fire flowers, koopa shells, hidden 1-Ups: every detail rewards exploration.

📰 Reception

Reviewers in 1985 called it "the best video game ever made". 40 years later, that opinion has not fundamentally changed. The game appears in every "greatest games of all time" list ever published. It single-handedly revived the home video game market after the 1983 crash.

🏆 Legacy

Spawned the most successful video game franchise in history (over 800 million units across all titles). Defined the platformer genre for a generation. Every Mario game since traces its DNA back to this one. The first level (World 1-1) is taught in game design schools as the canonical example of introducing mechanics through play.

Tip: The first warp pipe in World 1-2 takes you to World 4. Don't tell anyone.

DeveloperNintendo R&D4
PublisherNintendo
DesignerShigeru Miyamoto
ComposerKoji Kondo
ReleasedSept 13, 1985
PlatformNintendo Entertainment System
GenrePlatform · Action
Players1–2 alternating
ROM size40 KB
Original price$24.95 USD (1985)
Units sold40.24 million
Difficulty★★★☆☆ (3/5)

Default keyboard controls

← → ↑ ↓
MoveD-pad equivalent
Z
A buttonJump, confirm
X
B buttonRun, fire
Enter
StartPause / menu
Shift
SelectSwitch / option
F
FullscreenToggle
F5
Quick saveTo current slot
F7
Quick loadFrom current slot

Player 2 controls (co-op)

W A S D
MoveP2 D-pad
G
A buttonP2 Jump
H
B buttonP2 Run
R Shift
StartP2 Start

All controls can be remapped — press the KEYS button on the control bar. Gamepad (USB or Bluetooth) is auto-detected.

Tips, secrets & cheats

01
Warp Zones

In World 1-2, jump on top of the pipes near the end and walk on the ceiling to find pipes leading to worlds 2, 3, and 4.

02
Infinite 1-Ups

In World 3-1, find the staircase Koopa shell trick — jump on the shell as it bounces back and forth on the steps for unlimited extra lives.

03
Fire Flower priority

If you have a Fire Flower and lose it, you go back to small — not Big. Keep the flower for the bosses.

04
Minus World

In World 1-2, near the warp pipes, walk through the wall using a precise jump-and-duck combo. You'll end up in the infamous Minus World — an underwater loop.

05
Speed Run target

Current world record: 4:54.798. To beat 5 minutes, master the wall-jump in 4-2 and the flagpole glitch in 8-4.

🎮 Cheat codes

Hold A + Start at title Continue from last world
↑ ↑ ↓ ↓ ← → ← → B A The Konami Code (works in many NES games — try it everywhere)
Press B 8x at World 1-1 Skip directly to World 8

Did you know?

💾
The ROM is 40 KB

That's smaller than this paragraph's worth of typed text in a Word document. Today's loading screens use more memory than the entire game.

☁️
Clouds and bushes are the same sprite

Look closely — the clouds in the sky are identical to the bushes on the ground, just recolored white. A genius compression trick to save cartridge space.

🍄
World 1-1 took 6 months to design

Shigeru Miyamoto and Takashi Tezuka iterated on the first level for half a year. Every brick, every pipe, every Goomba position is intentional — taught through play.

🎵
The music was composed last

Koji Kondo wrote the soundtrack only after the game was nearly finished. He played the prototype, found the rhythm of jumping, and composed music to match the gameplay tempo.

🏆
Speedrun world record: 4:54.798

Held by "Niftski". The theoretical minimum based on TAS (tool-assisted speedrun) is 4:54.265 — humans are within half a second of perfection.

💰
Cost $1 million to develop

Returned $1.8 billion in lifetime revenue. ROI: 1,800x. Still one of the most profitable games per dollar invested.

Your save states

5 slots per game. Sync across devices when logged in.

Slot 1 World 3-2 · 12,400 pts Saved 2h ago
Slot 2 World 5-1 · 24,800 pts Saved yesterday
Slot 3 Empty
Slot 4 Empty
Slot 5 Empty

Comments

MK
PX
pixelwizardPRO2h ago

The minus world trick still works in this emulator! Anyone tried it on the SNES Allstars version too?

RM
romeo647h ago

Anyone got a save right before the 8-4 boss? I can never get the timing right on the bridge.

CR
crt_kid5h ago

Just shared one in the forum thread — search "SMB 8-4 save". The trick is to drop right before the second firebar.

HP
half_pipe14h ago

Still wild that this fits in 40KB. Today's loading screens use more memory than the entire ROM.

🏆 TOP PLAYERS — THIS GAME

HIGH SCORE

All-time top 100
1
PX
pixelwizardUSA · Pro
9,999,950
3d ago
2
RM
romeo64Italy · Pro
8,124,300
5d ago
3
CR
crt_kidJapan
7,431,150
1w ago
4
HP
half_pipeUK
6,128,900
2w ago
5
KK
konami_kidPoland
5,442,000
2w ago
6
NP
neonprinceBrazil
4,820,750
3w ago
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